I am a software designer with a passion for technology that touches people. This involves mixing the digital and the real in interesting new ways. Lately I am mostly working on Mixed Reality projects for HoloLens, but I have been working on interactive applications and installations for many years.
Roland is the author of the HoloLens Shader Pack and the HoloLens 3D Spectator that are available from the Unity Asset Store. He is available for part-time freelance jobs and loves to be involved in projects that require creative input or have a research component.