Gwendaline Bachini, artist, includes the gesture’s visitors/audience in the choreography and create interactive Art works. She deals with topics as human identity / Evolution theories... In 2011 she team up with researchers on perception and vision as the laboratory INRIA (grenoble) and 4DView Solution in order to realize a cycle of immersives art works called ANIMO. Today she use volumetric video capture of body for choreographical, musical and interactive VR-AR experiences .
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