Diego Lopez Mobilia is passionate about mixing innovative technologies with an artistic finish. After years of coding in machine language, he decided to work as 3D Generalist and VFX Director, working in Mexico and Peru for clients all over the world while enjoying the magnificent mountains in both countries. In 2006 he used the Unigine game engine for preproduction of an animated movie. In the last years he started developing VR simulations with UE4 and is currently working in his own Startup.
Virtual Reality simulations and experiences, VFX and 3D content, and all type of technology involved solutions for different industries.