Back in january 2018 we founded Prexenz, after realizing how VR is going to change our lives and the wide range of possibilities that offers. My job in particular is to make our environments look nice and consistent. We try to achieve the highest graphic quality possible for this technology, with the difficulties implied by the high-cost computation needs of it. And even with those handicaps we can achieve a nearly photorealistic look in our experiences.
In Prexenz we develop custom VR-AR applications for all purposes. Our goal is to always achieve outstanding graphics combined with smart and natural interactions in VR. And there's nothing we can't do with time and resources ;)