PhD Scholar in Data Science and Immersive Technologies at Stockholm University, Sweden. Experience in development of VR applications that incorporate signals from additional sensors to conduct user behavior analysis in real-time. For example using cardiac sensors for emotion detection, or movement sensors to identify patterns for each user using data science and time-series analysis.
XR Developer in Unity. Researcher in Machine Learning and Immersive Technologies, exploring how to incorporate physiological and movement signals into virtual environments to conduct real-time user analysis that enhance XR solutions in education, healthcare and manufacture.rn