We do media and market research, i. e. market analysis for the VR/AR industry or even research inside virtual environments.rnVarious “immersive” 3D sound formats have evolved, who is pioneering this race? (https://www.house-of-research.de/en/2019/05/3d-sound-formats/)rnVirtual Realities - The Empirical Side of the Coin (https://virtualrealitybb.org/project/virtual-realities-the-empirical-side-of-the-coin)rnAlways online: https://www.blm.de/infothek/magazin_tendenz/tendenz-1_2016/always-online.cfm
House of Research GmbH
Media, communication and market research, quantitative and qualitative
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